Fast Light Toolkit (FLTK) is a cross-platform widget (graphical control element) library for graphical user interfaces (GUIs), developed by Bill Spitzak and others. Made to accommodate 3D graphics programming, it has an interface to OpenGL, but it is also suitable for general GUI programming.
Using its own widget, drawing and event systems abstracted from the underlying system-dependent code, it allows for writing programs which look the same on all supported operating systems.
FLTK is free and open-source software, licensed under GNU Lesser General Public License (LGPL) with an added clause permitting static linking from applications with incompatible licenses.
In contrast to user interface libraries like GTK, Qt, and wxWidgets, FLTK uses a more lightweight design and restricts itself to GUI functionality. Because of this, the library is very small (the FLTK "Hello World" program is around 100 KiB), and is usually statically linked. It also avoids complex macros, separate code preprocessors, and use of some advanced C++ features: templates, exceptions, and run-time type information (RTTI) or, for FLTK 1.x, namespaces. Combined with the modest size of the package, this makes it relatively easy to learn for new users.
These advantages come with corresponding disadvantages. FLTK offers fewer widgets than most GUI toolkits and, because of its use of non-native widgets, does not have native look-and-feel on any platform.
Meaning of the name
FLTK was originally designed to be compatible with the Forms Library written for Silicon Graphics (SGI) machines (a derivative of this library called XForms is still used quite often). In that library, all functions and structures start with fl_. This naming was extended to all new methods and widgets in the C++ library, and this prefix FL was taken as the name of the library. After FL was released as open source, it was discovered that searching "FL" on the Internet was a problem, because it is also the abbreviation for Florida. After much debating and searching for a new name for the toolkit, which was already in use by several people, Bill Spitzak came up with Fast Light Tool Kit (FLTK).
Architecture
FLTK is an object-oriented widget toolkit written in the programming language C++. While GTK is mainly optimized for the X Window System, FLTK works on other platforms, including Microsoft Windows (interfaced with the Windows API), and OS X (interfaced with Quartz). A Wayland back-end has been implemented and is available since release 1.4.0. FLTK2 has gained experimental support for optionally using the cairo graphics library.
Language bindings
A library written in one programming language may be used in another language if language bindings are written. FLTK has a range of bindings for various languages.
FLTK was mainly designed for, and is written in, the programming language C++. However, bindings exist for other languages, for example Lua, Perl, Python, Ruby, Rust and Tcl.
For FLTK 1.x, this example creates a window with an Okay button:
GUI designers
FLTK includes Fast Light User Interface Designer (FLUID), a graphical GUI designer that generates C++ source and header files.
Use
Many programs and projects use FLTK, including:
Nanolinux, 14 MB Linux distribution
XFDOS, a FreeDOS-based distribution with a GUI, porting Nano-X and FLTK
Agenda VR3, a Linux-based personal digital assistant with software based on FLTK.
third-party Agenda VR3 software
Amnesia: The Dark Descent, by Frictional Games uses FLTK in its launcher application
MwendanoWD, Logic puzzle for personal computer by YPH.
Audio:
Fldigi, amateur radio software, allows data transmission and text chat via digital modes such as PSK31
Giada, looper, micro-sequencer, sample player software, open-source
Prodatum, synthesizer preset editor, uses a lifelike interface design
ZynAddSubFX, an open-source software synthesizer
DiSTI GL Studio, human-machine interface development tool
Engineering:
ForcePAD, an intuitive tool to visualise the behavior of structures subject to loading and boundary conditions
Gmsh, an open-source finite element mesh generator
RoboCIM, software to simulate and control operation of a servo robot system and external devices
Equinox Desktop Environment (EDE)
FlBurn optical disc burning software for Linux
Graphics:
CinePaint, deep-paint software, migrating from GTK to FLTK, open-source
ITK-SNAP, software application for medical image segmentation, open-source
Nuke, a digital compositing program. Until version 5, now replaced by Qt
Open Movie Editor
OpenVSP, an open-source NASA parametric 3D CAD for aircraft design and analysing
PosteRazor, open-source poster printing software for Windows, OS X, Linux
Tilemap Studio, An open-source tilemap editor for Game Boy, Color, Advance, DS, and SNES projects
SmallBASIC, Windows port
Web browsers:
Dillo, Dillo-2 was based on FLTK-2, abandoning this FLTK branch, with no official release, was a major cause of Dillo-3 being started, using FLTK1.3
Fifth, replicates functioning of early Opera
NetRider
Brain Visualizer: An open-source interactive visualizer for large-scale 3D brain models. Part of the Brain Organization Simulation System (BOSS) developed at Stony Brook University
X window managers:
FLWM
miwm
Versions
This version history is an example of the sometimes tumultuous nature of open-source development.
1.0.x
This is a prior stable version, now unmaintained.
1.1.x
This is a prior stable version, now unmaintained.
2.0 branch
This was a development branch, long thought to be the next step in FLTK's evolution, with many new features and a cleaner programming style. It never achieved stability, and development has largely ceased. The branch is inactive now.
1.2.x
This was an attempt to take some of the best features of 2.0 and merge them back into the more popular 1.1 branch. It is no longer developed. All of its features have been incorporated in branch 1.3.
1.3.x
Previous stable release. Provides UTF-8 support.
1.4.x
Current stable branch. Adds more features to 1.3. This branch is in maintenance mode since release 1.4.2 (Feb. 23, 2025).
1.5.x
Current development branch. This branch is in early development stage. Since FLTK 1.5 CMake is required to build FLTK (configure/Makefile support has been dropped).
Development of FLTK 1.5 started in March 2025 after the release of FLTK 1.4.2. The 1.4 branch entered maintenance mode, while 1.5 became the main development branch. Planned work includes support for modern C++, touchscreen and tablet input, theming, and a CMake-only build system.
3.0 branch
This branch resulted from a vision to "unfork" branches 1.x and 2.0, but it was never completed. All efforts to develop this branch have been abandoned. Now inactive.
See also
GTK
gtkmm (C++ binding of GTK)
FOX toolkit
IUP (software) - a multi-platform toolkit to build native graphical user interfaces
Juce
Qt (software)
Widget toolkit
wxWidgets - cross platform open source C++ widgets toolkit developed by community
U++
List of widget toolkits
References
External links
Official website